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Krutik is a Systems Researcher @ Rice University.

I’m a software and research engineer focused on XR, volumetric systems, and product-driven prototyping. My background spans PhD-level research at Rice, cybersecurity and software engineering at ASU, and hands-on work building systems that improve capture, transport, calibration, and rendering pipelines.

Education

Rice University

PhD in Electrical and Computer Engineering

  • Fall 2025 - Present
  • GPA: 4.0 (expected)
  • Houston, Texas

Arizona State University

PhD in Media Arts and Sciences

  • Fall 2024 - Summer 2025
  • Transferred out
  • GPA: 4.0

Arizona State University

M.S. in Software Engineering

  • Fall 2022 - Summer 2024
  • Cybersecurity specialization
  • GPA: 4.0

Experience

Experiential Pixels Lab

PhD Student Researcher

  • Aug 2025 - Present
  • End-to-end imaging, calibration, sensor fusion, and XR streaming research
  • QoS-aware ns-3 testbed work for multi-user MEC XR scenarios

The Meteor Studios

Research Assistant

  • Jan 2024 - May 2025
  • Packed 16-bit per-pixel data into 8-bit WebRTC buffers
  • Built IMPS-AR for shared volumetric and XR experiences

Interality

Head of Extended Reality Systems

  • Feb 2022 - Aug 2022
  • Led a 15-person cross-functional team
  • Reduced deployment time by 40%

Publications

  • ACM HotMobile 2025 - Benchmarking and Visualizing Compression Errors in Volumetric Streaming Systems
  • ACM HotMobile 2025 - AutoCalNet: Continuous Real-Time Calibration of Networked Mobile Volumetric Cameras
  • IEEE Software Services Engineering 2024 - Regulatory Compliance in Software Services Using Emerging Technologies
  • Master's Thesis 2024 - Automated Software Compliance Using Smart Contracts and LLMs in CI/CD with DevSecOps

Skills

XR SystemsVolumetric StreamingComputer VisionSensor FusionWebRTCThree.jsC++PythonUnityOpenCVns-3FFmpegDevSecOps